Php websocket implementation with example
While providing a single "best" example is difficult as it depends on your specific needs and complexity, here are a few approaches and examples for creating PHP WebSocket applications:
1. Using a Library (Recommended for most cases):
Libraries abstract away the low-level details of the WebSocket protocol, making development much easier. Popular choices include:
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Ratchet: A widely used, event-driven WebSocket library for PHP.
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Installation:
composer require cboden/ratchet
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Basic Server Example (from Video SDK):
PHP<?php use Ratchet\Server\IoServer; use Ratchet\Http\HttpServer; use Ratchet\WebSocket\WsServer; use Ratchet\MessageComponentInterface; use Ratchet\ConnectionInterface; require __DIR__ . '/vendor/autoload.php'; class Chat implements MessageComponentInterface { protected $clients; public function __construct() { $this->clients = new \SplObjectStorage; } public function onOpen(ConnectionInterface $conn) { $this->clients->attach($conn); echo "New connection! ({$conn->resourceId})\n"; } public function onMessage(ConnectionInterface $from, $msg) { echo sprintf('Connection %d sending message "%s" to %d other connection(s)' . "\n" , $from->resourceId, $msg, count($this->clients) - 1); foreach ($this->clients as $client) { if ($from !== $client) { $client->send($msg); } } } public function onClose(ConnectionInterface $conn) { $this->clients->detach($conn); echo "Connection {$conn->resourceId} has disconnected\n"; } public function onError(ConnectionInterface $conn, \Exception $e) { echo "An error has occurred: {$e->getMessage()}\n"; $conn->close(); } } $server = IoServer::factory( new HttpServer( new WsServer( new Chat() ) ), 8080 ); $server->run(); ?>
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Basic JavaScript Client:
JavaScriptconst socket = new WebSocket('ws://localhost:8080'); socket.onopen = function(event) { console.log('Connected to WebSocket server.'); }; socket.onmessage = function(event) { console.log('Message from server: ', event.data); }; socket.onclose = function(event) { console.log('Disconnected from WebSocket server.'); }; socket.onerror = function(error) { console.error('WebSocket error: ', error); }; // Send a message to the server socket.send('Hello Server!');
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Bloatless PHP WebSocket: A simpler, more lightweight WebSocket server implementation.
- Installation:
composer require bloatless/websocket
- Refer to the
for usage examples of the server, applications, and client-side JavaScript.GitHub repository
- Installation:
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Textalk/websocket-php: Provides both a WebSocket client and a rudimentary server.
- Installation:
composer require textalk/websocket
- See the
for client and server examples. Note that the server is single-threaded.GitHub repository
- Installation:
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OpenSwoole (or Swoole): A powerful asynchronous and concurrent networking framework for PHP, including WebSocket support.
- Installation: Requires installing the Swoole PHP extension (usually via PECL).
- Refer to the
for a comprehensive example using OpenSwoole.DEV Community article
2. Building from Scratch (More complex, for deeper understanding):
You can implement WebSockets in PHP using the built-in sockets
extension. This requires a more thorough understanding of the WebSocket handshake and frame structure.
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Basic Server Example (from PieHost):
PHP<?php $host = '127.0.0.1'; $port = 8080; $socket = socket_create(AF_INET, SOCK_STREAM, SOL_TCP); socket_set_option($socket, SOL_SOCKET, SO_REUSEADDR, 1); socket_bind($socket, $host, $port); socket_listen($socket); echo "WebSocket server started on $host:$port\n"; $clients = []; while (true) { $changedSockets = $clients; $changedSockets[] = $socket; $write = []; $except = []; socket_select($changedSockets, $write, $except, 0, 10); if (in_array($socket, $changedSockets)) { $newSocket = socket_accept($socket); $clients[] = $newSocket; $header = socket_read($newSocket, 1024); performHandshake($header, $newSocket, $host, $port); socket_getpeername($newSocket, $ip, $remotePort); echo "New client connected: $ip:$remotePort\n"; $foundSocket = array_search($socket, $changedSockets); unset($changedSockets[$foundSocket]); } foreach ($changedSockets as $clientSocket) { $data = @socket_recv($clientSocket, $buffer, 1024, 0); if ($data === false || $data === 0) { // Client disconnected echo "Client disconnected\n"; $clientKey = array_search($clientSocket, $clients); unset($clients[$clientKey]); socket_close($clientSocket); continue; } // Process incoming message and broadcast to other clients (implementation needed) $unmaskedData = unmask($buffer); echo "Received: " . $unmaskedData . "\n"; foreach ($clients as $recipient) { if ($recipient !== $clientSocket) { sendMessage($recipient, $unmaskedData); } } } } socket_close($socket); // ... (Implement performHandshake, unmask, mask, sendMessage functions as shown in the PieHost article) ... ?>
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Basic HTML/JavaScript Client (from PieHost):
HTML<!DOCTYPE html> <html> <head> <title>WebSocket Client</title> </head> <body> <h2>WebSocket Test</h2> <div id="output"></div> <input type="text" id="message" placeholder="Enter message"> <button onclick="sendMessage()">Send</button> <script> let socket; function connect() { socket = new WebSocket("ws://127.0.0.1:8080"); socket.onopen = function(event) { document.getElementById("output").innerHTML += "<span style='color: green;'>Connected to server</span><br>"; }; socket.onmessage = function(event) { document.getElementById("output").innerHTML += "<span>Message received: " + event.data + "</span><br>"; }; socket.onclose = function(event) { document.getElementById("output").innerHTML += "<span style='color: red;'>Disconnected from server</span><br>"; }; socket.onerror = function(error) { document.getElementById("output").innerHTML += "<span style='color: red;'>Error: " + error + "</span><br>"; }; } function sendMessage() { if (socket && socket.readyState === WebSocket.OPEN) { const message = document.getElementById("message").value; socket.send(message); document.getElementById("output").innerHTML += "<span>Message sent: " + message + "</span><br>"; document.getElementById("message").value = ""; } else { document.getElementById("output").innerHTML += "<span style='color: orange;'>Not connected to server</span><br>"; } } connect(); </script> </body> </html>
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Choosing the Right Approach:
- For most real-world applications, using a library like Ratchet or Bloatless is highly recommended due to ease of use, handling of WebSocket intricacies, and often better performance and features.
- If you need high-performance, asynchronous operations and are comfortable with extensions, OpenSwoole is a powerful option.
- Building from scratch is generally for educational purposes or very specific low-level control, as it requires significant effort to implement the WebSocket protocol correctly and handle potential issues.
Remember to install the necessary libraries using Composer if you choose a library-based approach. You'll typically run the PHP WebSocket server script from your command line.
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